4-Door™ Approach (Splatter game)

If you have been to this page before, skip these instructions and go directly to play the 4-Door Approach Table game.)

This SPLATTER game tests your knowledge of the basic framework of the four-door approach to elearning. In the game, the screen displays a 3 x 4 table with different locations (library, playground, cafe, and assessment area) and factors associated with each location (example: content).

The table contains 12 entries. Several of these entries are incorrect and your challenge is to find them.

Click your mouse on an incorrect entry. You will see an arm throwing a tomato which will splatter and cover the entry. Your score will go up.

If you click on a correct entry, the arm will still throw the tomato. But the tomato will bounce off and your score will not go up.

Remember, your goal is to splatter tomatoes at incorrect entries.

As with all our web games, you can play this game repeatedly. Every time you play the game, you will different arrangements of rows and columns—and different incorrect entries.

Also, you can play the game at three levels of difficulty. Level 1 gives you plenty of time to find the incorrect entries. Level 3 requires you to work faster because you have a tight time limit.

If you are ready, play the 4-Door Approach Table game.

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